Finally I’m back on my regular track. I’ve been a little busy these last few days — not only with office tasks, but also trying something that screwed with my head. I tried to develop a game.
I was very much inspired by David Tenemaza — we are almost the same age. David has developed some wonderful games, with around 4 lakh players engaged with his work (count me in too). David is the director of Kramaley Games. Metropolis, The Hatchery, and Dark Ages are the creative Facebook games developed by the Kramaley team.
Game development is not a one-day task. It includes many things like:
- Story
- Characters
- Graphics
- Sound
- Platform
Platform was the biggest hurdle. Initially, since I’m not experienced enough to get started, I personally dropped Windows and console-based games, and finally planned for a browser-based one. I’ll admit that any game development is no joke — just the paperwork screwed my head. Maybe some other day I’ll look at game development. Till then, I’ll enjoy social games by Kramaley and others.